![]() ![]() But hey, at least there’s not a torn letter to restore. And, while I’m doing my best to convince you this is something worth giving a look, I have to concede that there are indeed sliding tile and Klotski puzzles. What you actually play is perhaps more room escape than point and click adventure, but with lots of nipping back and forth between many, many scenes in each of the three acts, gathering items needed to unlock new doors, or meet the whims of the monstrosities within. There are, at various points, choices to be made that have a moral (and mortal) impact on your story, as you attempt to untangle the mystery of your purpose. Imprisoned in a dank castle, you must escape and make your way to a distant land, via the collection of inventory items, puzzle pieces, and solving traditional puzzles, while encountering the most peculiar cast of characters since Zeno Clash. You play as a grimly hooded figure, in some sort of nightmarish world that looks as if Giger provided character designs for The Labyrinth directed by Guillermo del Toro. And most of all, Tormentum looks incredible. Tormentum looks and plays like a darker, more sophisticated version of that lineage, despite being from entirely other origins. Most especially the Drawn series, which tell spellbinding tales of magical paintings, combined with various puzzles to solve along the way. While a mixture of haughtiness and confused indifference has led many long-time games players to sniffily ignore everything that’s come from the “casual” (eurgh) side of things, there have been some really splendid – and often extremely beautiful – adventures from the likes of Big Fish. In the genuinely interesting Tormentum: Dark Sorrow, the two finally meet in the middle. The latter shedding its spot-the-difference origins for more puzzle-focused, story-led design, and the former simplifying itself to single-click interaction for a larger audience on tablets. With time, the two have been gradually creeping toward one another. Languages: English, German, French, Spanish, Polish, Russian, Italian.The two sides have finally met in the middle! About ten years back, as adventure gaming continued to trundle along before its recent renaissance, hidden object games became a hugely popular form of “casual game” (a vile term that needs to be removed from our snobbish vocabulary).Moral choices which will affect the game's ending.MUSIC: Exceptional soundtrack with over 40 tracks.STORY: A dark adventure between dream and reality.PUZZLES: During your journey you will come against 24 varied logical puzzles and minigames.The game also features over a hundred additional screens as well as dozens of paintings created by the mad painter residing in the cathedral. You'll meet characters with unique personalities who will help you - or try to prevent you from - reaching your goal. THE GAME WORLD: 3 realms, differing in architecture and creatures inhabiting them.Thus begins the surreal story bordering somewhere between dream and reality. Those are however the least of his problems as the airship lowers its flight towards a huge gloomy castle which soon becomes his prison. This unique mixture gave life to a bleak and depressing world. The game's final look and feel was also strongly influenced by the universes of games such as Demon's Souls or Dark Seed. The dreamlike, nightmarish atmosphere of the game was inspired by works of painters H.R. ![]() เกี่ยวกับเกมนี้ TORMENTUM is a dark Point & Click adventure game.
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